it's time to d d d d d d die
Jan. 14th, 2021 07:19 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
OOC INFORMATION
Name: Krystal
Contact:
spartabitch
Are You Over 18?: Yes
Other Characters: None
CHARACTER INFORMATION
Character Name: Atem, but he doesn't know it. We'll go with "the other Yugi," since that's how he's referred to through most of canon, though he'll likely go by "Yugi" in-game.
Age:16 3000 3361 16 at death, has been in an unconscious state in a cursed artifact for the next 3 millennia until several weeks ago.
Canon: Yu-Gi-Oh
Canon Point: Just post Death-T
Character Information: Here's an extensive link.
Personality:
Currently, the other Yugi's personality is a combination of three things. He is influenced by traits of Yugi himself, by aspects of his living personality that still exist despite his lost memories, and by being steeped in darkness for 3000 years. He does not remember the 3000 years, but the darkness and magic definitely, uh, warped his mind and personality.
The traits he retains from Atem the pharaoh revolve around his insane self-confidence. This kid will walk into a room wearing giant ankhs on his sleeves and leather clubwear and challenge you to a game like he sees nothing wrong at all with what he's wearing. He is shamelessly dramatic and completely comfortable with this. He is very short, but the way he carries himself makes him seem taller; this is a person who is very secure in himself and his decisions. He's very positive he is right (although to his credit, being proven wrong results in self-reflection and adjustment without any true tantrums) and will fearlessly take extreme measures based on his own understanding of the situation. He puts himself at incredible risk, believing the whole time that he's going to win. The other Yugi does what the other Yugi wants to do, and strong-arming him into anything else will be met with sharp resentment. He is very, very proud.
He also has a sense of justice that could stand to be a little less powerful. When the other Yugi sees that someone's feelings have been hurt in a way he thinks is significant, or if they've been put in danger, he'll leap right in and make the whole incident way more extreme than it has to be. He does not believe in just walking away. However, his moral core is very influenced by Yugi himself, and so his sense of right and wrong is very.....high-school-student. He doesn't care about politics, unless a politician personally comes in and harms a friend of his. Systemic injustice matters less than punishing a schoolyard bully. A man has died for running a grift over a set of sneakers, man. Important to note is that hurting someone's feelings is just as significant as physical assault: he cares about other people caring about things. That's probably the fastest way to get the other Yugi to care about you: if you give a sincere damn about something, then he recognizes that as important, and he'll react to someone attacking your dream with extreme, vengeful force.
Therefore, what matters to Yugi matters to him. In canon, he tends not to emerge from the Puzzle if Yugi himself is being harmed. Only once Yugi's friends are in danger or otherwise hurt does the horror show start, since Yugi puts his friends' safety and feelings above his own to an extremely unhealthy degree. He'll step in for Yugi sometimes, but it's less frequent and is very, very last-second. Yugi also influences his fashion choices: Yugi Mutou is a little 90s goth who bleaches his bangs and loves wearing six bracelets at once, so the other Yugi chooses to punish people in ankhs and leather. He expresses romantic appreciation for Anzu, Yugi's long-time crush, briefly early on, but it never seems to occur again as the other Yugi gets a stronger sense of himself; I read this as Yugi Classic-Other Yugi bleed.
Since he is still early-canon, though, that sense of himself is weak. His only memories are what's bled over from Yugi and a whole lotta darkness. The Millennium Puzzle is a dark magical artifact made from shadow alchemy in a ritual that killed nearly a hundred people, and spending 3000 years in it has left the other Yugi not quite sane. He's creepy, he smiles like a maniac, he has no idea how to casually socially interact, and he is, deep down, afraid of losing a game. This fear of losing comes from his main method of problem-solving being high-stakes punishment games; he nearly kills Seto Kaiba rather than lose in a game whose only stakes were a delay halfway through Duelist Kingdom, a much later canon point than this one. He is capable of enjoying games, but it has a sadistic bent right now; he enjoys the process of battling and defeating someone who he thinks deserves it, forcing them to show their flaws and then punishing them. It's only later that he starts to enjoy games for their own sake, even though he is much too proud to not fight at his full strength even when there aren't stakes. He's also (quite well) hiding some lingering fear of the Puzzle itself: he has "the powers and knowledge of darkness," which here means he's got access to centuries' worth of gaming knowledge and the ability to perform a Shadow Game, but the other Yugi doesn't know what its full powers truly are. He's operating on instinct, flying by the seat of his pants, and he's firmly not thinking about how dangerous the forces he's messing with without truly understanding them are.
Saying he's a good game player is like saying Goku's a good martial artist. The other Yugi picks up game rules quickly, is a skilled strategist, is lucky in a pinch, and reads others well while engaged in games with them. His poker face is good when he's focused on maintaining it, but it slips sometimes if he's truly worried. He does not always maintain perfect confidence through the entire game; it's possible to make him sweat. However, he's a determined little fucker and just doesn't quit.
The most important thing that his partnership with Yugi Classic gives him over the course of the series is an idea of the power kindness and mercy can have. The other Yugi is not kind, and he is not merciful. He is capable of dialing it back, and he is capable of recognizing someone who can change if they get a second chance (Kaiba, specifically) but he hasn't experienced that yet. He will announce that he'll never forgive someone for what they've done, and he'll mean it at the time, but if he realizes that person could use a second chance and is also a good gaming opponent (Kaiba, specifically....) he'll later fiercely defend that person if he feels they've been insulted. He's got anime worthy-rival-itis hypocrisy real bad.
Uh, what else. The power of the Millennium Puzzle is "unity" - a whole bunch of parts working together all at once. He won't have that power here, which means he won't be able to use Shadow Games, or cheat at cards. That'll be fun.
5-10 Key Character Traits:
Confident
Proud
Judgmental
Vengeful
Poker-faced
Aloof
Dark
Resourceful
Dramatic
Empathetic
Would you prefer a monster that FITS your character’s personality, CONFLICTS with it, EITHER, or opt for 100% RANDOMIZATION? FITS. Sort me into my monster house, please.
Opt-Outs: Really, just slime. Everything else looks like a blast.
Roleplay Sample: Recent TDM!
Name: Krystal
Contact:
Are You Over 18?: Yes
Other Characters: None
CHARACTER INFORMATION
Character Name: Atem, but he doesn't know it. We'll go with "the other Yugi," since that's how he's referred to through most of canon, though he'll likely go by "Yugi" in-game.
Age:
Canon: Yu-Gi-Oh
Canon Point: Just post Death-T
Character Information: Here's an extensive link.
Personality:
Currently, the other Yugi's personality is a combination of three things. He is influenced by traits of Yugi himself, by aspects of his living personality that still exist despite his lost memories, and by being steeped in darkness for 3000 years. He does not remember the 3000 years, but the darkness and magic definitely, uh, warped his mind and personality.
The traits he retains from Atem the pharaoh revolve around his insane self-confidence. This kid will walk into a room wearing giant ankhs on his sleeves and leather clubwear and challenge you to a game like he sees nothing wrong at all with what he's wearing. He is shamelessly dramatic and completely comfortable with this. He is very short, but the way he carries himself makes him seem taller; this is a person who is very secure in himself and his decisions. He's very positive he is right (although to his credit, being proven wrong results in self-reflection and adjustment without any true tantrums) and will fearlessly take extreme measures based on his own understanding of the situation. He puts himself at incredible risk, believing the whole time that he's going to win. The other Yugi does what the other Yugi wants to do, and strong-arming him into anything else will be met with sharp resentment. He is very, very proud.
He also has a sense of justice that could stand to be a little less powerful. When the other Yugi sees that someone's feelings have been hurt in a way he thinks is significant, or if they've been put in danger, he'll leap right in and make the whole incident way more extreme than it has to be. He does not believe in just walking away. However, his moral core is very influenced by Yugi himself, and so his sense of right and wrong is very.....high-school-student. He doesn't care about politics, unless a politician personally comes in and harms a friend of his. Systemic injustice matters less than punishing a schoolyard bully. A man has died for running a grift over a set of sneakers, man. Important to note is that hurting someone's feelings is just as significant as physical assault: he cares about other people caring about things. That's probably the fastest way to get the other Yugi to care about you: if you give a sincere damn about something, then he recognizes that as important, and he'll react to someone attacking your dream with extreme, vengeful force.
Therefore, what matters to Yugi matters to him. In canon, he tends not to emerge from the Puzzle if Yugi himself is being harmed. Only once Yugi's friends are in danger or otherwise hurt does the horror show start, since Yugi puts his friends' safety and feelings above his own to an extremely unhealthy degree. He'll step in for Yugi sometimes, but it's less frequent and is very, very last-second. Yugi also influences his fashion choices: Yugi Mutou is a little 90s goth who bleaches his bangs and loves wearing six bracelets at once, so the other Yugi chooses to punish people in ankhs and leather. He expresses romantic appreciation for Anzu, Yugi's long-time crush, briefly early on, but it never seems to occur again as the other Yugi gets a stronger sense of himself; I read this as Yugi Classic-Other Yugi bleed.
Since he is still early-canon, though, that sense of himself is weak. His only memories are what's bled over from Yugi and a whole lotta darkness. The Millennium Puzzle is a dark magical artifact made from shadow alchemy in a ritual that killed nearly a hundred people, and spending 3000 years in it has left the other Yugi not quite sane. He's creepy, he smiles like a maniac, he has no idea how to casually socially interact, and he is, deep down, afraid of losing a game. This fear of losing comes from his main method of problem-solving being high-stakes punishment games; he nearly kills Seto Kaiba rather than lose in a game whose only stakes were a delay halfway through Duelist Kingdom, a much later canon point than this one. He is capable of enjoying games, but it has a sadistic bent right now; he enjoys the process of battling and defeating someone who he thinks deserves it, forcing them to show their flaws and then punishing them. It's only later that he starts to enjoy games for their own sake, even though he is much too proud to not fight at his full strength even when there aren't stakes. He's also (quite well) hiding some lingering fear of the Puzzle itself: he has "the powers and knowledge of darkness," which here means he's got access to centuries' worth of gaming knowledge and the ability to perform a Shadow Game, but the other Yugi doesn't know what its full powers truly are. He's operating on instinct, flying by the seat of his pants, and he's firmly not thinking about how dangerous the forces he's messing with without truly understanding them are.
Saying he's a good game player is like saying Goku's a good martial artist. The other Yugi picks up game rules quickly, is a skilled strategist, is lucky in a pinch, and reads others well while engaged in games with them. His poker face is good when he's focused on maintaining it, but it slips sometimes if he's truly worried. He does not always maintain perfect confidence through the entire game; it's possible to make him sweat. However, he's a determined little fucker and just doesn't quit.
The most important thing that his partnership with Yugi Classic gives him over the course of the series is an idea of the power kindness and mercy can have. The other Yugi is not kind, and he is not merciful. He is capable of dialing it back, and he is capable of recognizing someone who can change if they get a second chance (Kaiba, specifically) but he hasn't experienced that yet. He will announce that he'll never forgive someone for what they've done, and he'll mean it at the time, but if he realizes that person could use a second chance and is also a good gaming opponent (Kaiba, specifically....) he'll later fiercely defend that person if he feels they've been insulted. He's got anime worthy-rival-itis hypocrisy real bad.
Uh, what else. The power of the Millennium Puzzle is "unity" - a whole bunch of parts working together all at once. He won't have that power here, which means he won't be able to use Shadow Games, or cheat at cards. That'll be fun.
5-10 Key Character Traits:
Confident
Proud
Judgmental
Vengeful
Poker-faced
Aloof
Dark
Resourceful
Dramatic
Empathetic
Would you prefer a monster that FITS your character’s personality, CONFLICTS with it, EITHER, or opt for 100% RANDOMIZATION? FITS. Sort me into my monster house, please.
Opt-Outs: Really, just slime. Everything else looks like a blast.
Roleplay Sample: Recent TDM!